Introduction
WalkNet is a neural network-based agent contoller with navigation capabilities, as well as modulating the agent's expression of affect and personal signature through its movements. WalkNet can be used for autonomous agent movement, or by direct control of the user or a video games AI.
WalkNet is part of my PhD research and is the second iteration of my agent system, which extends the AffectNet project.
Results
Generating transitions:
Realtime animation control: